Now, you can delete the app and put any WAD's you want installed into the "wad" file and then install them through the channel. #Region free wii menu wad verification#Put the Wii wad manager 1.4 wad file into that folder and then install the channel but pressing "+" on the Wii-mote on its name after it asks verification questions. dol in the "apps" folder and create a folder called "wad". The best way is to use the following Wii Wad Manager to install the Wii Wad Manager 1.4 Channel onto your Wii. WAD's have an unfortunate reputation for aiding illegal activity and in this thread we will try to avoid that at all costs, discussing only ways to make Homebrew applications easier to access and the like. Second Disclaimer: Any posts involving or aiding people to make their own WAD's through programs that are not strictly exclusive to 1 WAD and therefore could be used for illegal activities should not be posted here.Ī WAD is essentially a program that allows you to install channels on your Wii. As far as i know, nobody in the wii scene knows the wii's private key.Disclaimer: Any posts of any topic relating to WAD's that promote the pirating, ripping, or loading of pirated software or any software that is illegal will be removed and too too many posts of that nature will get this thread locked and all posts of that nature edited. * If you want to know why you can't calculate the right signature, read up on puplic-private-key-encryption:Īll wiis know the wii's common key, and nintendo uses the wii's private key to create the signatures for basically everything. (this has some implications which i'm not going to explain.) If you edit the files directly on nand, the wii doesn't care. The signatures are only checked on install. You can test if that works, by using a normal(old) wad manager, one that doesn't use any exploits, to install the title, and select an original, unpatched IOS from a system menu above 3.2. Even if that was possible, i bet that 99.99% of patchers just fake sign wads when they touch them in any way, you'd have to try it manually with a hexeditor. It might be that a properly patched region doesn't require a different signature. The sign-checking calculates a hash of the actual data, applies the wii's common key from your wii and compares the result with the signature in the meta data.* I'm not sure what metadata you can change, without having to change the signature. Now, the signing is broken in a wad, when you change the actual data. There are 2 different kinds of properly signed channels/things: Things that are signed to run just on your wii, and things that are signed to run on any wii. Personally, i'd just use Triiforce or something similar, select the right video mode and just play. Also, there's a possibility that progressive video mode works fine, theoretically it should be identical for PAL and NTSC wiis, but i have never tested it. #Region free wii menu wad Patch#There might be some patch for the system menu that launches NTSC titles with NTSC video mode, but for me that would be too much of a hassle. For some games it might work "properly", if you enable PAL60 in the wii menu. But since the PAL menu is not supposed to run NTSC titles, there's no functionality to switch to NTSC video mode. If you patch your PAL wii menu to be region free, then it doesn't refuse to boot NTSC games anymore.
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